Whack a Food!
Golpeie as comidas e bata seu recorde antes que o tempo acabe! mas cuidado com as caveiras elas reduzem seus pontos.
Nesse projeto eu aprendi:
AddListener()
Passing parameters between scripts
Divide/Assign (/=) operator
Grouping child objects
Game states
Buttons
On Click events
Scene management Library
UI Library
Booleans to control game states
TextMeshPro
Anchor Points
Import Libraries
Custom methods with parameters
Calling methods from other scripts
2D View
AddTorque
Game Manager
Lists
While Loops
Mouse Events
Nesse projeto eu aperfeiçoei:
canvas
Status | Released |
Platforms | HTML5 |
Author | Educhu |
Genre | Educational |
Made with | Unity |
Tags | Singleplayer, Unity |
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